Expanded magic for 52 Fates March 2, 2021 After much consideration taking into account my future plans for 52 Fates, I’ve decided to change the magic system, or more accurately, expand it…. Share this:PostLike this:Like Loading...
Thoughts on damage systems for RPGs February 18, 2021 I have developed a relative distaste for point-based damage-tracking mechanisms in RPG systems. The whole countdown mechanic, specifically when the numbers are high, is… Share this:PostLike this:Like Loading...