864 RPG Core System

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The 864 RPG System uses the concept of adding and removing dice from actions appeals to me as an elegant mechanism. In the 864 System, the curve of probability changes dramatically as you lose or add dice. All tasks performed in the system have three difficulty levels: hard, average, or easy. An easy task rolls d8 + d6 + d4. Average, d8 + d6. Hard, rolls only a d8. These are rolled against a target number of 8.

 

Description

The 864 RPG System project is an open-source tabletop role-playing game system.

Based on a random thought by halfminofarmer (@john_errwin), and a short but interesting discussion with Saice Shoop (@SaiceShoop), I decided to document the ideas being thrown around for using a d8/d6/d4 system as a replacement for 3d6. This sparked the creation of what is called the 864 RPG System, a set of simple RPG mechanics. The concept of adding and removing dice from actions appeals to me as an elegant mechanism. In the 864 System, the curve of probability changes dramatically as you lose or add dice. All tasks performed in the system have three difficulty levels: hard, average, or easy. An easy task rolls d8 + d6 + d4. Average, d8 + d6. Hard, rolls only a d8. These are rolled against a target number of 8.

Nothing is final in the system for now, and it’s open to contribution from anyone that might want to be part of this. This is a non-profit, open project, that will explore the possibilities in this simple yet elegant system as we create, define, and shape it into a complete ruleset. In its open-source spirit, we have a GitHub repository with the documents. Feel free to create an account there and create your own branch and documents.

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